
Originally Posted by
allah
The Warhammer 40,000 universe has suffered the same fate as any culture which becomes popularized. It's been over-simplified and over-commodified. The Tau are a case in point; they have no place in the 40k universe; they were simply a marketing technique to bring in the ‘manga crowd’. More repugnant still, the chaos legions have been partially emofied with chapter titles that sound like My Chemical Romance spin-off bands. This has all served to contaminate the original ethos of Warhammer 40,000.
Although I generally keep tabs on it, i haven’t really read any 40k material extensively since 3rd ed., except the new chaos space marine codex, which is an abomination, and some chapter-approved stuff. From what I can tell the only thing of worth that has not depreciated is the quality of the sculpts, although my preference is still for the older models.
I’m not sure if you’re talking about the novels (which I haven’t read) or the game material but the moral setting is still not entirely black and white (and this is some testament to the original writing). For example in 40k, the emperor of mankind basically cannibalizes innocents to keep the chaos powers at bay and while all the SM chapters are totally merciless, various ones are actually borderline psychotic. For me the struggle between the imperium and chaos has never been good versus evil, but more man’s mechanistic and structure-imposing half versus his natural and unrestricted passion and curiosity. Its also like pantheism versus monotheism; in real life we often see great societal and industrial advances during monotheistic regimes (much of the imperium is devoted to the worship of the machine god) but at the cost of war and strife and at the end of the day you’re left thinking, why does what we make always seem to be so at odds with that which makes itself? Chaos is literally the pure form of human archetypal norms, if no people kill, khorne disappears, if people's fear of of death dissipates or if they discover a new vaccine, Nurgle retreats. So what we get with chaos is actually pure, righteous and primeval energy. none of the deities are evil per se, khorne is about pure strength and violence but its violence without resentment or spite…mostly. Nurgle is always described as playful and giddy. Tzeentch is just weird.
This is even more apparent in the fantasy setting (which is what all the smart people play) where the Northern Tribesmen, or chaos-marauders, are basically pagan not evil. In the forests you have chaos beastmen fighting wood-elves and you’d be hard-pressed to explain to me why the beastmen don’t have as much right to be there as anyone else.
I could talk all day about Warhammer! Oops!
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